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| OpenGL demo -- First Person Shooter | 9 Jul. 04 |
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This
demo is the start of a simple First Person Shooter game from Steve Wortham. There are no
monsters, zombies, Nazis, or 2D sprites to shoot yet -- just you in a room
by yourself with 2 big guns. But I think it is very useful OpenGL demo for
beginners. It shows how to implement radiosity to render lightmaps,
multitexturing to apply the lightmaps and a particle engine.- Thanks, Steve Wortham steve@gldomain.com http://www.gldomain.com/ |
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| Quadrilateral Surface Mesh ( 3D Paving ) | 29 Mar. 04 |
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| Delaunay type triangular surface Mesh | 31 Oct. 03 |
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| IGES Viewer | 5 Sep. 03 |
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| Custom-Shaped OpenGL Window | 9 Aug 03 |
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| Delaunay Trianglation Mesh Generation | 11 Feb 03 |
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| Convex Hull of 2D Point Set | 3 Dec 02 |
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| Reflection and shadow | 3 Aug 02 |
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(Program that were contributed to the GLUT distribution from www.opengl.org) |
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| Transparent 3D Demo | 30 Jul 02 |
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| 我在网上搜罗到的一个效果很不错的
- 按下左键,移动鼠标为XY方向的Rotate 好好为之赞叹吧! |
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| Site Up | 24 Jul 02 |
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| Welcome!
Today, I've started Ziyoo homepage, which is about programming in Computer graphics. Mesh, OpenGL and Surface with C++. I hope you find what you're looking for or something else that interests you.
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